It's called Dakkijam... because it is!
This page contains tutorials and resources for various games. It's meant to help some newcomers to not only contribute to Dakkijam but also get more into level design in general. These pages are subject to update/change the more I learn about level design and other games. Some of the guides are currently under construction!
The fundamentals of level design
What makes a good deathmatch level?
Making textures for your levels
Rise of the Triad: Ludicrous
Edition
- Using the
level editor!
-
Converting your maps to it's original format
Unreal Engine 1 (Unreal,
Unreal Tournament, etc)
- The basics of using UnrealEd
- Trenchbroom to UnrealEd Conversion
- Creating simple terrain using
Blender